Items
how to config an item
Items:
Item Format:
Format
in lore-format.yml {line} <string> a line appear if below still have other line Example: 'line} &aStat:' will not appear if stat was not setted
Type
Data
1.8-1.13: item data 1.14-1.17: custom model data Example: 1,2,3,...
Display
Display name of item Example: §a§lSupperForge
Rate
rate of item, can found in attributes.yml, used to determine blueprint price, leveling infomation. Example: 'epic'
Description
durability or something else such requirement, leveling, item type,... i divide stat and description for display in two part, you can see in lore-format.yml Example: - 'durability 1000' - 'level 5'
Stat
set stat for item (see stats in attributes.yml) Example: - 'physicdamage 10~20' - 'critchance 15.6'
Ability
set ability for item (see abilities in attributes.yml) Example: - 'lightning 10~20' - 'blind 15.56'
Lore
Lore of item Example: - '§aLore' - '§6Legendary' - '§4Red Lore!!!'
Enchants
Flags
Unbreak
true/ false is item unbreakable
Gems
range, example '1-3' or '3-5',... amount of gem slot in item
Buffs:
set buff for item Example: - 'strength 3-5' - 'speed 1-6'
Examples:
supper_sword: Type: IRON_SWORD Data: 0 Display: '&a&lSupper Sword' Lore: - '&7Basic sword can be created' - '&7By: &eZenDev' - '&7It is so &aSupper' Stat: - 'physic_damage 5~7' - 'health 2' - 'crit_chance 30~50' Enchants: - DAMAGE_ALL:3 - DURABILITY:10 - MENDING:1 Flags: - HIDE_ENCHANTS - HIDE_ATTIBUTES - HIDE_UNBREAKABLE Gems: '1~3' Unbreak: true
Last updated