🍎Material
Materials:
internal_name:
Type: <item type>
Data: <item data 1.13-> <custom model data 1.14+>
Display: <item name>
Lore:
- <lore 1>
- <lore 2>
- <lore 3>
...
Glow: <true/false>
Unbreak: <true/false>
Material Format:
Type
Make sure you choose correct material (based on minecraft version) Please don't use tool as material (ex: sword, axe, pickaxe,..) item type - vanilla Material - found in https://helpch.at/docs/1.17.1/org/bukkit/Material.html,... Example: STONE, DIRT, DIAMOND,...
Data
1.8-1.13: item data 1.14-1.17: custom model data Example: 1,2,3,...
Display
Display name of item Example: §a§lSupperForge
Lore
Lore of item Example: - '§aLore' - '§6Legendary' - '§4Red Lore!!!'
Glow
true/false Make it look like an enchanted item
Unbreak
true/ false is item unbreakable
How to create this one?
config based on format in materials.yml or using these icon in /forge material gui

Examples:
primal_stone:
Type: STONE #or GRANITE for 1.14 above Data: 1 Display: §6Primal Stone Lore:
- §aFirst Lore
- §aSecond Lore
- §aThird Lore
Glow: false
Unbreak: true
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